0.7 Multiplayer Update!
Version 0.7 is here with Multiplayer, the last large feature to be added! Please note this is still a bit unstable and the previous release will remain available for the time being.
Patch notes:
-Added multiplayer! Play with up to 10 of your friends and up to 10 (kinda dumb) bots
-Fixed an issue where ship portraits weren't appearing in some cases until you edited the design
-Fixed many issues around networked combats involving 2 humans
-Improved end turn times and handling of turn order
-Added new tooltips throughout to better explain game concepts
-Greatly increased base Speed of all ships to improve early game pacing
-Fixed an issue where an AI player might never end their turn...can't trust 'em.
-Changed the default names to be more 'species' like
Known Issues:
-A player dropping mid-game is not gracefully handled and may break the turn order
-Saving/Loading of networked games is not implemented yet (Save/Load is disabled in the demo version anyway)
Files
Xenocide
Give glory to Man the All-Maker
Status | In development |
Author | Cryptomnesic Softworks |
Genre | Strategy |
Tags | 4X, Multiplayer, Pixel Art, Retro, Sci-fi, Turn-based Strategy |
Languages | English |
More posts
- A RebootApr 11, 2023
- New BeginningsJul 04, 2021
- Multiplayer Resurrection!Nov 16, 2020
- v0.8 ReleaseMay 16, 2020
- 0.7.3 UpdateMar 13, 2020
- 0.7.1 Minor UpdateMar 01, 2020
- New build uploaded!Feb 21, 2020
- Beta Launch!Feb 19, 2020
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